While sprinting, your steps are much louder than usual, and trust us - you always know it's Neon when you hear them. Moreover, it takes about 15 seconds to drain the entire meter just by sprinting, and that's quite actually pretty long. You do get tagged, but when you're moving 30% faster, it will still be hard for your enemies to catch you. Speaking of stopping sprinting, one fact that can be counterintuitive - after you get hit, you don't stop you keep sprinting. If you want to stop sprinting, just use your left mouse button to equip a weapon, and you'll immediately come back to your normal Valorant gameplay. Note that while using High Gear, you can't equip any weapons, although you can use your other abilities. Neon's meter is recharged when you are not using Signature and Ultimate Abilities or whenever you score frags one kill fills up your energy meter by +50%. It makes you move 30% faster as long as you don't run out of energy in your meter. | © Riot GamesĪnd this is the one skill that is essential in the entire Neon design - it's that famous "sprint". High Gear This ability is something to elaborate on. NEON STUN and SLIDE is OP /aZ9uqrk8DV- KCP Equus | GFUEL January 8, 2022 Are you ready for Patch 4.0?: Valorant Patch 4.0 Notes: Weapon Buffs, Map Changes & More.It's also worth noting that Recon Bolt can also concuss enemies behind the wall, which can create some really interesting lineups, as you can stun up to 4 different locations if you use 2 charges of it at once. What is unique to this ability is that whenever this grenade bounces off the wall, it electrifies the ground beneath it, leaving a magnetic field that also stuns all players in its range. Relay Bolt is a stun grenade that leaves a magnetic field on the ground that, after one second, causes a concussion (like Breach's) to all who come within its range. ![]() Relay Bolt Up to 4 stuns in a matter of seconds with one ability! | © Riot Games In contrast to the Phoenix wall, we don't get any additional benefits from it, such as heal. The wall damages enemies (30 damage per second) as well as our teammates (10 damage per second), and you'll be immune to it. Moreover, these walls only hold for 6 seconds, so you have to act fast if you want to get value out of them. Here you are making yourself a narrow tunnel that has minimal use if you think about it. One thing you can't do with this wall is split the Spike Site in half, which you can do with pretty much any other wall in the game, and that's a big downside. First of all, its maximum range is about 40-50 meters it's hard to tell, but one thing is for sure - it's pretty long. However, it is an entirely different skill if you look at it a little closer. #VALORANT /AIMK5ZCFru- EarlyGame JanuFast Lane Perfect environment to get into the side, right? | © Riot Gamesįast Lane is an ability that is often compared to Phoenix's wall and considered much better. We had the chance to check out the newest Valorant agent. ![]()
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